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Milky Bubble Battle Boiz

Backstory

Milky Bubble Battle Boiz was developed in 8 months and started during my time at George Brown College.  Under the our groups studio name Roastead Studios, this game started as a game jam under the theme of "Block".  Although a lot of ideas were thrown around, we ultimately liked the idea of jumping on blocks of grass jelly while sucking up tapioca and shooting it back at other players while being inside of a giant bubble tea.

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You can download the game here!

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Contributions

  • Designed how absorbing a tapioca platform works!

  • Designed the in game ammo system and how it connects to absorbing ammo.

  • Designed the unique properties of the tapioca, grass jelly, and ice cube platforms.

  • Designed the countdown that plays before a match begins!

  • Set the camera angle for the arena.

  • Managed the team schedules to make sure tasks were being completed on time

  • Planned a game testing strategy for this local multiplayer game in a COVID-19 environment.

  • Designed the Roastead Studios Logo!

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Screenshots

Design Sketches

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